Devlog #28: Still kicking
Battle Succubi » Devlog
Greetings and salutations,
I hope 2024 has been treating everyone well so far. We are in fact more than half way through the year now. While the version available on this website has been basically static, I have made 24 commits and updates on my end. Below, I'll chronicle some of the major changes that I've made in the last eight months.
- Updated the Unity Editor from 2019 to 2022.3
- Added Dynamic Bone package and implemented jiggle physics for boobs, butts, and balls
- Added Dynamic Bones for physics based reactions to hair
- Completely reworked the layout of the levels using better models and textures
- Updated camera to use Cinemachine for both isometric battles, and for sex training
- A whole host of updates to the UI and status effects
- Added behavior trees for basic enemy AI
- More bug fixes than I can reasonably list here
There are a lot of updates coming in the future:
- more succubi and animations
- more blessings to receive in battle
- more character upgrade unlocks
- more base upgrade unlocks
That's it for now.
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Battle Succubi
A rogue-like where you do battle as a succubi and level up by gaining mojo from "volunteers" captured in battle.
Status | In development |
Author | Satisficing Itch |
Genre | Role Playing, Action, Simulation |
Tags | 3D, Adult, Erotic, Roguelike |
Languages | English |
More posts
- Devlog #27: New EnvironmentsMar 09, 2024
- Devlog #26: Environment UpdatesJan 21, 2024
- Devlog #25: A look back and a look aheadDec 31, 2023
- Devlog #24: Game jam and animationsDec 10, 2023
- Devlog #23: Latest VersionOct 25, 2023
- Devlog #22: New Version OutOct 09, 2023
- Devlog #21: Unity ShenanigansSep 27, 2023
- Devlog #20: AnimationsSep 03, 2023
- Devlog #19: Assorted Bug FixesAug 29, 2023
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