Devlog #24: Game jam and animations


Greetings and salutations,

I've been away from the project for most of the last month, as I've been participating in another game jam using the Unreal Engine. That doesn't mean that I've made no progress I've also been at work tweaking the animations for the new models.

I believe that I'm on schedule to release a big animation update before the end of the new year. My apologies for the slow pace the last few months, but besides working on the game jam, there have been some personal and work related issues that have been eating up a lot of my free time.

Please look forward to enjoying the new animations come January.

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