Devlog #26: Environment Updates


Welcome to 2024!

I hope the year has gone well for everyone so far. For this update, I'm showcasing some new materials. The previous materials, while serviceable, left a lot to be desired.


A marble material with a verse from the שִׁיר הַשִּׁירִים(Shir Hashirim) the Song of Songs, also known as the Song of Solomon, carved into it.


Another marble texture.

The modular level pieces I've been working on in Blender.


A preview of the pieces in engine.


I hope to redesign the main base and training rooms in the coming weeks using these and other modular pieces. The way I had done it before was to scale a box to the length I needed, which made positioning them extremely troublesome, and made the textures either shrink or stretch to match the scale. With modular pieces, the level building process should be much quicker and the result should look much better.



I'm also realizing how useful it was to have a set list of poses for creating the animations, so I've extended the process to status effects and other elements of the game. I'm hoping that this will help me be more organized and productive moving forward.


Well, that's all for now. Please stay tuned for more updates on Battle Succubi.

Files

Battle Succubi 2023-12-31.zip 395 MB
Dec 31, 2023

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