Devlog #26: Environment Updates
Welcome to 2024!
I hope the year has gone well for everyone so far. For this update, I'm showcasing some new materials. The previous materials, while serviceable, left a lot to be desired.
A marble material with a verse from the שִׁיר הַשִּׁירִים (Shir Hashirim) the Song of Songs, also known as the Song of Solomon, carved into it.
Another marble texture.
The modular level pieces I've been working on in Blender.
A preview of the pieces in engine.
I hope to redesign the main base and training rooms in the coming weeks using these and other modular pieces. The way I had done it before was to scale a box to the length I needed, which made positioning them extremely troublesome, and made the textures either shrink or stretch to match the scale. With modular pieces, the level building process should be much quicker and the result should look much better.
Files
Get Battle Succubi
Battle Succubi
A rogue-like where you do battle as a succubi and level up by gaining mojo from "volunteers" captured in battle.
Status | In development |
Author | Satisficing Itch |
Genre | Role Playing, Action, Simulation |
Tags | 3D, Adult, Erotic, Roguelike |
Languages | English |
More posts
- Devlog #28: Still kickingAug 12, 2024
- Devlog #27: New EnvironmentsMar 09, 2024
- Devlog #25: A look back and a look aheadDec 31, 2023
- Devlog #24: Game jam and animationsDec 10, 2023
- Devlog #23: Latest VersionOct 25, 2023
- Devlog #22: New Version OutOct 09, 2023
- Devlog #21: Unity ShenanigansSep 27, 2023
- Devlog #20: AnimationsSep 03, 2023
- Devlog #19: Assorted Bug FixesAug 29, 2023
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